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EN 12193: A Practical Guide to Sports Lighting Standards

Sports lighting is one of those systems that only truly „reveal themselves” during use. On the day of handover, everything might look great, but after a few months, the comments start: „it’s dark in the corners”, „the ball disappears mid-air”, „the glare in the goal is blinding”, „the camera isn’t catching the details”. And very often, it’s not that there are too few luminaires — it’s that the design wasn’t calculated and verified according to the standard.

In Europe, the key reference point is EN 12193 — a standard that organizes the requirements for lighting sports fields and halls: from selecting class I/II/III, through maintained illuminance (lx) and uniformity, to glare (RG/RUG), TV requirements and the principles of the measurement grid for handover. Today, we’re going to discuss exactly that.

From this article, you will learn:

What is EN 12193 and what exactly does it regulate?

If we are to avoid a situation where „it is OK on paper, but something isn’t right in use”, we need a single point of reference that defines what, where, and how we measure. In sports lighting, that point is EN 12193. It is a standard that organizes requirements for indoor facilities (halls) and outdoor facilities (fields/stadiums) and its main goal is simple: to provide lighting conditions that ensure the game is safe and clear — for players, referees, spectators, and if needed, also for cameras.

Importantly: EN 12193 is not reduced to the question „how many lux should be on the field?”. The standard integrates light quality parameters, requirements for various levels of play, and verification rules (calculations and measurements). This ensures that the design and handover are not discretionary — they are based on clearly described criteria.

The standard applies to indoor and outdoor sports and covers (minimum requirements):

Maintained illuminance

the values that the installation must maintain over time, not just „on the day of handover”

Lighting uniformity (U1/U2)

Glare restriction (RG/RUG; with a distinction between indoor/outdoor)

Requirements regarding color and light quality (Ra, Tcp/CCT, and for TV also TLCI)

Rules for the PA (Principal Area) and TA (Total Area)

Requirements for spectator lighting, safety lighting and continuity of the event in case of failure

Limitation of obtrusive light / spill light outdoors (including the concept of curfew)

Outside the field of play: spectators and emergency situations (often omitted in documentation)

It is worth knowing that while in practice EN 12193 is mainly associated with requirements for the field of play (lx, uniformity, glare), it should be remembered that the standard also touches upon two areas that often „escape” in specifications and tenders.

Spectator lighting (minimums)

For the comfort of spectators, the standard indicates minimums:

  • 10 lx average for seating areas,
  • 20 lx average for stairs/ramps.
  • Continuation of sport in case of failure

    The standard describes the approach to emergency situations so that it is possible to safely interrupt activities and/or maintain minimum conditions depending on the facility’s scenario. In the documentation, it is worth clearly separating the requirements for: the field of play, the audience, and the emergency mode — thanks to this, the handover is not based on interpretations.

    PA and TA – two areas that make the difference in handover

    In EN 12193, there are two concepts of the „reference area” on which lighting parameters are calculated and measured:

    PA (Principal Area) | area of play

    PA is the „actual field of play required for a given sport” — most often simply the marked lines of the pitch. The standard notes, however, that in some sports, PA may also include an additional playing zone around the lines (e.g. tennis, volleyball, table tennis).

    TA (Total Area) | total area + safety

    TA is the area that usually includes PA + an additional safety zone outside the field of play. And this is the key: TA is not a „whim”, but results from how a given discipline works (acceleration, run-out, overrunning the lines, zones behind the goal, etc.)

    To put it simply:

    When is TA required?

    The standard states directly: „Where a total area (TA) is specified…” — meaning TA applies when for a given sport and level, PA and TA appear separately in the tables.

    In practice:

    The 75% rule for TA – what does it really mean?

    In EN 12193, the values given in the tables refer to maintained illuminance in the PA (Principal Area), i.e., on the actual field of play.


    If a given discipline also has a defined TA (Total Area) — meaning the total area (PA + safety zone) — the standard introduces a clear rule:

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    And here is an important point: this is not a „loosening” that allows skipping the TA. TA is still subject to assessment – the standard simply allows the lighting in the safety zone to be slightly lower than on the field of play, but it must still be sufficient and as uniform as possible.

    In practice, this means that if the design „delivers” the lux on the PA, but „dips” occur in the TA (e.g., near the boards, walls, behind the goal), a problem usually arises during the handover – even though the PA looks good „on paper”.

    Table 1: Examples of PA vs TA
    NameProduct-CodeDimensions
    W x H x L [mm]
    Power [W].Luminosity [lm]Efficiency [lm/W]Color temperature [K]CRI/RaProtection Rating [IP]Light distribution
    CORDOBA LED U1 3.0 1 CRD3U1.10.025.7C3000
    CRD3U1.10.025.7C4000
    CRD3U1.10.025.7C5700
    248/125/476
    248/125/476
    248/125/476
    25
    25
    25
    3400 – 3500
    3600 – 3700
    3450 – 3550
    136 – 140
    144 – 148
    138 – 142
    3000
    4000
    5700
    >70
    >70
    >70
    66
    66
    66
    67°X47° 80°X15° 
    67°X47° 80°X15° 

    67°X47° 80°X15° 
    67°X47° 80°X15° 

    67°X47° 80°X15° 
    67°X47° 80°X15° 

    CORDOBA LED U1 3.0 2 CRD3U1.20.037.7C3000
    CRD3U1.20.037.7C4000
    CRD3U1.20.037.7C5700
    248/125/476
    248/125/476
    248/125/476
    37
    37
    37
    5200 – 5300
    5500 – 5600
    5200 – 5400
    140 – 143
    148 – 151
    140 – 145
    3000
    4000
    5700
    >70
    >70
    >70
    66
    66
    66
    67°X47° 80°X15° 
    67°X47° 80°X15° 

    67°X47° 80°X15° 
    67°X47° 80°X15° 

    67°X47° 80°X15° 
    67°X47° 80°X15° 

    CORDOBA LED U1 3.0 3 CRD3U1.30.043.7C3000
    CRD3U1.30.043.7C4000
    CRD3U1.30.043.7C5700
    248/125/476
    248/125/476
    248/125/476
    43
    43
    43
    6100 – 6200
    6400 – 6500
    6100 – 6250
    141 – 144
    148 – 151
    141 – 145
    3000
    4000
    5700
    >70
    >70
    >70
    66
    66
    66
    67°X47° 80°X15° 
    67°X47° 80°X15° 

    67°X47° 80°X15° 
    67°X47° 80°X15° 

    67°X47° 80°X15° 
    67°X47° 80°X15° 

    Lighting classes I / II / III – how to choose them without guessing?

    In EN 12193, „lighting class” is not a marketing label, but a simple way to match lighting quality to the level of play and observation conditions. The higher the level of play, the larger the audience, and the greater the viewing distances (from stands, heights, or more distant sectors), the higher the appropriate class will be.

    Therefore, before designing the lighting, it is worth answering 3 questions:

    The standard emphasizes this direction directly: the higher the level of play and the further the spectator, the higher the lighting class.

    Table 2: Sports lighting classes according to EN 12193
    ClassI
    When is it used?Highest level of play, large stands, large viewing distances
    Typical facility applicationHigh-level competitions, „showpiece” facilities, often also requirements for cameras
    What does it mean in practice?Highest requirements for lighting quality (including viewing comfort)
    ClassII
    When is it used?Intermediate level (regional/club), moderate audience
    Typical facility applicationLeague/club matches, tournaments, municipal facilities
    What does it mean in practice?„Middle-ground” requirements — still for handover and play comfort, but lower than Class I
    ClassIII
    When is it used?Local level: training, recreation, schools, usually without spectators
    Typical facility applicationSchool activities, training sessions, amateur sports
    What does it mean in practice?Minimum standard requirements for basic usage
    ClassWhen is it used?Typical facility applicationWhat does it mean in practice?
    IHighest level of play, large stands, large viewing distancesHigh-level competitions, „showpiece” facilities, often also requirements for camerasHighest requirements for lighting quality (including viewing comfort)
    IIIntermediate level (regional/club), moderate audienceLeague/club matches, tournaments, municipal facilities„Middle-ground” requirements — still for handover and play comfort, but lower than Class I
    IIILocal level: training, recreation, schools, usually without spectatorsSchool activities, training sessions, amateur sportsMinimum standard requirements for basic usage

    Parameters that most often „overturn” the handover

    As mentioned at the beginning — in practice, sports lighting handovers rarely fail because „luminaires are missing”. More often than not, the problem is more subtle: the average amount of light looks good, but the installation fails to meet one of the quality parameters or wasn’t calculated in a way that allows for a fair comparison with measurements later.

    Therefore, below we have gathered four elements that most frequently determine compliance with EN 12193: maintained illuminance (lx), uniformity, glare, and color quality (including indicators critical for TV). This is the part of the standard that truly decides whether the system passes the handover and continues to perform well over time.

    Illuminance (lx) – always as “maintained”

    All values in the requirements tables are maintained and refer to PA. This means: in the design, we must include the maintenance factor — because the standard distinguishes between initial values (when the installation is new) and maintained values (which must not be fallen below during the maintenance cycle).

    Uniformity (U1/U2) – the most frequent modernization error

    Uniformity is verified on a grid of points, and the standard specifies the relationships between measures, e.g.: for horizontal uniformity: U1hor ≥ 50% U2hor.

    Glare: indoor vs outdoor (GR / UGR)

  • Indoor: high luminance sources + gaze dynamics (often upwards) = glare risk. The standard indicates the approach to limiting glare and includes recommendations regarding the use of Glare Rating in indoor facilities.
  • Outdoor: GR appears in the requirement tables, calculated for agreed observer positions (typically 1.5 m).
  • Color and light quality: Ra and (for TV) TLCI

    The standard indicates that in the revision, minimum requirements for players were increased: Ra was increased from >20 to >60. For cameras and video image production, the TLCI index was introduced (instead of CRI alone).

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    TIP (Design and Commissioning Practice)

    If you want to avoid a situation where the installation “delivers” the required results on the day of measurement but starts lacking light after a few months, one thing is key: we work with maintained values, not “fresh” ones. That is why it is worth going through a simple checklist at the design stage — it is usually what determines whether the result will be stable over time and safe during handover.

    Checklist (Design Practice):

    • Selection of luminaires and optics for a specific facility and discipline,
    • Application of the maintenance factor (declines in luminous flux and dirt accumulation over time),
    • Calculations for required areas (PA/TA) and the agreed grid,
    • Verification of the result “over time,” not just “at the start.”

    Calculation and measurement grid – how to do it “according to best practice”?

    Since we already know which parameters most often cause acceptance failures, a key question arises: at which points and in what way should we calculate and measure them so that the design result can later be compared with the acceptance result?

    This is where EN 12193 comes in with a very practical answer: it organizes the calculation and measurement grid as well as the rules for recording measurements. As a result, there is no “discretion” such as: someone measuring at certain points, someone else at others, someone at a different height—and then everyone is surprised that the numbers do not match. 

    Below, we summarize the most important rules in the form of a simple procedure: first the grid (where we measure), then the report (what we record), and finally the tolerance (how we compare the design with reality).

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    General Grid Principles

    • grids are typically rectangular,
    • illuminance is calculated/measured at the center of the grid cells,
    • reference level: 0 m for $E_{hor}$, and 1.5 m for $E_{vert}$ (by default).

    STEP 1: Grid – where do we measure?

    The EN 12193 standard provides a method for estimating the maximum spacing of grid points as a function of the longer dimension of the reference area. The formula is as follows: p = 0.2 × 5^(log d), where p is the grid size (approximate maximum distance between points) and d is the longer dimension of the reference area. Then, the number of points in the longer direction is determined as the nearest odd integer from the ratio d/p, and the shorter direction is selected analogously so that the grid cells are as close as possible to a 1:1 proportion.

    STEP 2: Report – what should be included in it?

    Once the grid is established, the second step is the report — because without it, the measurement result is a “bare number” without context. The standard lists elements of the measurement record, including:

    • date/time,
    • geometry and positions of luminaires,
    • types of sources/control systems,
    • age of luminaires, cleaning,
    • operating voltage,
    • climatic conditions (outdoor),
    • instrument data (class/calibration).

    STEP 3: Tolerance: measurement vs calculations

    Finally, there is the comparison: design (calculations) versus reality (measurements). The standard indicates that the differences between the average measured and calculated values (after considering tolerances) should be within ≤ 10%.

    Table 3: Example of grid calculation (football pitch 105 × 68 m)
    StepI
    What are we calculating?Longer dimension d
    Calculationd = 105 m
    Result105 m
    StepII
    What are we calculating?Grid step p
    Calculationp = 0,2 × 5^(log 105)
    Resultp ≈ 5,17 m
    StepIII
    What are we calculating?Points in length N
    CalculationN ≈ nearest odd integer from (105 / 5.17)
    ResultN = 21
    StepIV
    What are we calculating?Spacing in length
    Calculation105 / 21
    Result5,00 m
    StepV
    What are we calculating?Points in width M
    CalculationM ≈ nearest odd integer from (68 / 5.00)
    ResultM = 13
    StepVI
    What are we calculating?Spacing in width
    Calculation68 / 13
    Result5,23 m
    StepWhat are we calculating?CalculationResult
    ILonger dimension dd = 105 m105 m
    IIGrid step pp = 0,2 × 5^(log 105)p ≈ 5,17 m
    IIIPoints in length NN ≈ nearest odd integer from (105 / 5.17)N = 21
    IVSpacing in length105 / 215,00 m
    VPoints in width MM ≈ nearest odd integer from (68 / 5.00)M = 13
    VISpacing in width68 / 135,23 m

    In practice, this selection of points yields a grid with a “mesh” close to 1:1, making the results of calculations and measurements comparable and less susceptible to random deviations.

    Sport + TV broadcasting: what EN 12193 requires “beyond classes I/II/III

    We mentioned above that slightly different rules apply when the facility is to be filmed — even locally. And indeed — in this case, class I/II/III for the discipline alone is often not enough.

    If we are dealing with broadcasting — then “camera-ready” requirements are added: primarily vertical illuminance, color quality for the image, and flicker control at high frame rates.

    Tabela 4: Wymagania „pod TV” w pigułce (PN-EN 12193)
    AreaCameras and vertical illuminance
    What do we check?Evert / Ecam (vertical illuminance for cameras)
    What does it mean in design practice?We establish the positions of the main cameras and calculate the vertical illuminance on the appropriate planes/points (this is key to image quality).
    AreaRelations and light “consistency”
    What do we check?Relation Ehor Ave / Ecam Ave, uniformity and gradient
    What does it mean in design practice?Just “many lux” is not enough – the consistency of light distribution matters, as well as whether the camera doesn’t “lose” details due to excessive differences in the field of play.
    AreaColor for image
    What do we check?CCT + color consistency (outdoor)
    What does it mean in design practice?For floodlights operating “day -> dusk”, the standard specifies 5000–6000 K and emphasizes the consistency of color temperature in the installation.
    AreaColor quality for cameras
    What do we check?TLCI
    What does it mean in design practice?“TV-ready” index: TLCI > 60 (minimum), and for major events TLCI > 80.
    AreaSlow motion and flicker
    What do we check?Flicker Factor
    What does it mean in design practice?For SSM/USM (high fps), the standard refers to flicker reduction and specifies a FF < 1% threshold for specified integration times to avoid banding/artifacts.
    AreaFrame surroundings
    What do we check?Contrast and background (e.g., first rows of stands)
    What does it mean in design practice?The standard signals that the “background” around the field of play also affects the image reception – the design should not leave extreme contrasts for the cameras.
    AreaWhat do we check?What does it mean in design practice?
    Cameras and vertical illuminanceEvert / Ecam (vertical illuminance for cameras)We establish the positions of the main cameras and calculate the vertical illuminance on the appropriate planes/points (this is key to image quality).
    Relations and light “consistency”Relation Ehor Ave / Ecam Ave, uniformity and gradientJust “many lux” is not enough – the consistency of light distribution matters, as well as whether the camera doesn’t “lose” details due to excessive differences in the field of play.
    Color for imageCCT + color consistency (outdoor)For floodlights operating “day -> dusk”, the standard specifies 5000–6000 K and emphasizes the consistency of color temperature in the installation.
    Color quality for camerasTLCI“TV-ready” index: TLCI > 60 (minimum), and for major events TLCI > 80.
    Slow motion and flickerFlicker FactorFor SSM/USM (high fps), the standard refers to flicker reduction and specifies a FF < 1% threshold for specified integration times to avoid banding/artifacts.
    Frame surroundingsContrast and background (e.g., first rows of stands)The standard signals that the “background” around the field of play also affects the image reception – the design should not leave extreme contrasts for the cameras.

    Obtrusive light (spill light) – mandatory for outdoor pitches

    As we approach the end of the article, it is worth noting one more thing – on outdoor pitches, we do not only design “for the turf.” We must also monitor what happens with the light outside the facility. This is precisely why EN 12193 refers to limiting obtrusive light and to the concept of “curfew,” i.e., the night-time period after which the nuisance requirements are more stringent..

    In practice, this often determines:

    This all sounds quite “descriptive,” so below we show practical figures from the standard using the example of football — because it is only with specific values that we see where differences between expectations and acceptance most often occur.

    Example: football – standard values vs. popular industry tables

    To avoid speaking in generalities, let’s look at football — as it is the most common case in local government and club investments. The values below show how the standard sets levels for Classes I/II/III and why “popular tables from the internet” can be helpful for orientation, but should not be the basis for acceptance.

    Outdoor football – standard values

    For football (outdoor), the standard specifies requirements for, among others, horizontal illuminance and uniformity on the PA:

  • 1/ Class I – Ehor Ave (lx) 500, U2hor 0.70
  • 2/ Class II – Ehor Ave (lx) 200, U2hor 0.60
  • 3/ Class III – Ehor Ave (lx) 75, U2hor 0.50
  • Football 5/6-a-side indoor – standard values

    For small indoor pitches (football 5/6-a-side), the standard provides:

  • 1/ Class I – Ehor Ave (lx) 750, U2hor 0.70
  • 2/ Class II – Ehor Ave (lx) 500, U2hor 0.70
  • 3/ Class III – Ehor Ave (lx) 200, U2hor 0.50
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    TIP: popular “football field lighting standard” tables

    Tables with levels around 1000/1400/2000 lx for TV often circulate online. They can be useful as industry shorthand and a starting point for discussing a facility’s classification, but they are not a substitute for professional design and commissioning.

    In practice, we base design and verification on PN-EN 12193, as it establishes the official requirements for: maintained values, measurement grids, glare control, and camera-specific needs (including color quality and flickering).

    It is precisely on these pillars (lx, uniformity, glare, light quality) that design and commissioning most often “diverge”—which is why we have listed the typical mistakes we see on pitches and in sports halls below.

    Most common errors seen at sports facilities

    Summarizing everything above, we can notice that there are several primary mistakes in lighting design for sports facilities:

    Lux “on paper” without a maintenance approach — over time, the facility falls below the required values

    Uniformity underestimated — “dips” appear in corners and near edges

    Measurement grid “by eye” or different from the calculation grid — results are not comparable

    Glare ignored — the facility dazzles despite correct lux levels

    Lack of spill light analysis outdoors — complaints from the surroundings and costly corrections to optics/shields

    Since we know where problems most often occur, let’s move to the practical process: how to calculate it in the design and how to prepare the acceptance so that the results are comparable.

    DIALux and audit: how we tie it together in practice

    The standard provides requirements, but the design and measurements determine whether the facility actually meets them. Therefore, we treat DIALux and auditing not as an “option” but as tools that tie together: assumptions → calculations → grid → measurements → report.

    • Audit of the existing installation: measurements on an agreed grid, measurement report, verification vs. class requirements.
    • Design in DIALux/DIALux evo: geometry model, selection of optics, Ehor/Evert calculations, uniformity, glare, and for TV — planes and camera scenarios.
    • Acceptance documentation: comparison of calculations with measurements, conclusions, and maintenance recommendations.

    Mechanical resistance, i.e., Ball-proof – DIN 18032-3 standard

    Finally, it is worth mentioning that when discussing sports halls, in addition to the lighting parameters from EN 12193, there is another dimension of requirements: the mechanical safety of luminaires under playing conditions.

    In sports halls, besides meeting the EN 12193 requirements, the ball-impact resistance of luminaires (Ball-proof) is also key. However, this is a different area than photometric requirements, which is why we discuss it in a separate article regarding DIN 18032-3.

    Ball-proof Certificate (DIN 18032-3) in sports hall lighting — a complete Luxon LED guide

    See how the DIN 18032-3 standard works, what the resistance classes are, and what to check before the facility acceptance.
    Czytam

    Summary

    If you want sports lighting that passes acceptance, works “over time,” does not dazzle players, works well with the camera, and does not generate conflicts with the surroundings, EN 12193 should be treated as the basis for design, measurements, and maintenance. However, remember — the starting point should always be a reliable diagnosis of the current state, i.e., an audit: measurements on an agreed grid, assessment of maintained parameters, and verification of points where the installation “loses” the result (uniformity, glare, spill light). Only on this basis can a class be sensibly selected, modernization designed in DIALux, and acceptance documentation prepared.

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